GPU acceleration plugins are built with CUDA 9 compiler now, which implies the requirement on a CUDA 9-capable GPU driver, and discontinues support for NVIDIA Fermi (sm 2.x) GPUs. Mental ray For GI Next indirect illumination, added support for NVIDIA Volta GPUs. For Maya 2017 Update 4, fixed default port used for satellites in mental ray shelf’s Resource Management dialog. resources.py script is renamed to mr_resources.py, in order to avoid conflict with other Maya packages. Erroneously, if rendering was done with satellites which had CUDA-capable GPUs, GPU acceleration on satellite was disabled as well. When rendering on a machine without CUDA-capable GPU, GI Next indirect illumination falls back to CPU.
Nvidia mental ray maya 2017 nodes mac osx#
On Mac OSX and Linux platforms, fixed possible issues with user-local paths MDL materials. Fixed possible SynColor color management issue, in particular when using mental ray for Maya plugin with Maya 2017 Update 4. Invalid file paths in mentalrayTexture nodes can now be re-pathed using the File Path Editor. Note: in some corner cases, color profile for the camera may still be missing. mi file or when rendering with satellite hosts. Fixed possible missing color transform when exporting to.
Fixed possible crashes when switching from mental ray Viewport to Viewport 2.0 and modifying camera or scene after that. Plugin Enhancements and Changes Added support for Maya 2018. Below are download links for lmadmin version 11.14.1.2.
Nvidia mental ray maya 2017 nodes install#
When license server security is a concern, we recommend to install newer version of the license server than the one distributed with mental ray for Maya 1.2 installers. Flexera has reported possible vulnerability of lmadmin license server in versions prior to 11.14.1.1.
For shaders using user framebuffers for value accumulation (like reading and adding values), artifacts like high intensity / burned out pixels are possible if GI Next indirect illumination is used. Temporary switching Viewport rendered to VP2 and/or closing IPR provides an easy workaround. Known issues: Connecting or disconnecting satellites in Resource Manage shelf is not possible during active mental ray Viewport or IPR rendering. NVIDIA Fermi GPU (sm 2.x) support is discontinued. Starting with this version, mental ray GPU acceleration requires CUDA 9 capable driver (on Volta, and on earlier Pascal, Maxwell, Kepler GPUs). Mental ray for Maya 1.2 Release Notes mental ray for Maya 2016, 2017, and 2018, mental ray 3.14.5.1 MRFM 1.2 adds Maya 2018 support and NVIDIA Volta GPU support, significantly improves GI Next rendering performance for complex scenes, and resolves a great number of issues.